Smash Hit!
Made for Ludum Dare 51!
Hit the targets that change every 10 seconds with your hammer(s)!
Theme Relevance
Since the aim of the game is to adapt to the changing and increasingly difficult target every 10 seconds, we feel the core mechanic resonates strongly with the theme of the jam.
Credits
Munsterplop - Programmer
Tuile - Artist and Game Designer
SFX generated by Tuile using https://sfxr.me
Soundtrack Credit: Biogas by Defrini (https://freemusicarchive.org/music/defrini/single/biogas/)
Control Scheme
← or → arrow keys
RMB and LMB
or the A and D to play!
Tutorial
Status | Released |
Platforms | HTML5, Windows, Linux |
Authors | Tuile, MunsterPlop |
Made with | Godot, Aseprite |
Tags | 2D, 8-Bit, Endless, Ludum Dare 51, Pixel Art, Retro, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Links | Ludum Dare |
Download
Download NowName your own price
Click download now to get access to the following files:
smash-hit-linux.zip 40 MB
Version 6
smash-hit-windows.zip 35 MB
Version 6
Development log
- Post-Jam updateDec 03, 2022
- DisclaimerOct 10, 2022
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