Made for Ludum Dare 51!
Hit the targets that change every 10 seconds with your hammer(s)!

Theme Relevance

Since the aim of the game is to adapt to the changing and increasingly difficult target every 10 seconds, we feel the core mechanic resonates strongly with the theme of the jam.

Credits

Munsterplop - Programmer
Tuile - Artist and Game Designer
SFX generated by Tuile using https://sfxr.me
Soundtrack Credit: Biogas by Defrini (https://freemusicarchive.org/music/defrini/single/biogas/)

Control Scheme

← or → arrow keys
RMB and LMB
or the A and D to play!

Tutorial







Download

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Click download now to get access to the following files:

smash-hit-linux.zip 40 MB
Version 6
smash-hit-windows.zip 35 MB
Version 6

Development log

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